1.製造particles (使用particle tool or Emitter皆可)
2.Create->Locator
3.選擇particles及locator,再選擇Particles->Goal
4.使用instCopy Mel將animation的每個frame獨立出來成為多個model,
供instancer參考,便可製造particle的local motion
5.選取Model(選肉不是選骨架)再選particles,
按Particles->Instancer(Replacement),便可將particle以local motion取代
6.將Model隱藏(visible =false)
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